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A debugger stack for a game that shipped in 2001
How Dolphin DAP, MCP, VS Code, and Neovim turn an emulated PowerPC game into a source-level debugging environment.
Field notes from LiveMindIO on interactive broadcasts, game-playing agents, strange interfaces, and the infrastructure required to keep them alive.
How Dolphin DAP, MCP, VS Code, and Neovim turn an emulated PowerPC game into a source-level debugging environment.
LiveMindIO builds experimental media where the audience is part of the machinery, not a counter on the edge of the screen.